煉金或創造者時期,人工生命體的等級會被限制在99等
一旦轉成基因學者,人工生命體的等級限制會提升到150等
人工生命體等級超過99等是不推薦的,因為越晚轉S變異,血量與魔力值提升的會減少
When a monster is killed by the Homunculus alone:
- Owner gets full Base Experience, but no Job Experience, from the monster, affected by the level difference.
- Homunculus gets the full Experience from the monster, unaffected by the level difference.
當人工生命體獨自殺死怪物
主人會得到全部經驗值,但沒有職業經驗,且須考慮經驗值懲罰(等級差距)
生命體會得到全部的經驗值(不考慮等級差距經驗值懲罰)
If a player kills a monster and his/her Homunculus doesn't contribute to the kill at all:
- Player gets all Base and Job Experience from the monster, affected by the level difference.
- Homunculus get no Experience at all.
主人獨自殺死怪物,生命體沒有貢獻任何傷害
主人得到全部經驗與職業經驗(考慮等級差距經驗值懲罰)
生命體沒有經驗
If a monster is killed by having both the player and his/her Homunculus dealing damage to the monster:
- Player gets 105% of the monster's Base Experience. For example, a Sidewinder gives 720 Base Experience. Barring the level diferences, if both the player and the Homunculus participate in the fight, the player will receive 756 experience (720 × 1.05).
- Player gets a portion of the monster's Job Experience based on how much damage is dealt by the player (the Job Experience pool is 105% of normal), affected by the level diference.
- Homunculus gets a portion of the monster's Base Experience based on how much damage is dealt by the Homunculus, unaffected by the level diference.
主人跟生命體一起打怪
主人得到 105%的基本經驗(考慮等級差距經驗值懲罰)
舉例 720經驗的怪物 變成 720*1.05=756
主人得到部分的職業經驗依據其所造成的傷害值(考慮等級差距經驗值懲罰)
職業經驗*105%乘以造成比例的傷害值
生命體得到部分的基本經驗依據其所造成的傷害值(不考慮等級差距經驗值懲罰)
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